This will generate new paths connecting the end points of the selected paths. To connect, select the open paths and go to **Modify > Connect Endpoints**. **Connect Endpoints** - Use this command to link two open paths together into a single closed shape. Going to **Modify** in the menu bar you will find another three path commands. If the target object also has a fill, the result will be a () containing both the previous fill and the converted stroke object.Īlternatively, you can choose **Modify > Outline Stroke** from the menu bar. **Outline Stroke** - Use this command to convert the styled stroke of an object into an editable vector shape. To close a path, select it and simply click the _**Close**_ button.Īlternatively, you can choose **Modify > Close Path** from the menu bar. **Close** - Closing an open path will connect the path’s start and end points with a line segment.
This will disconnect the starting points from the ending points and you’ll be able to move them separately.Īlternatively, you can choose **Modify > Open Path** from the menu bar. To open a closed path, select it and simply click the _**Open**_ button. **Open** - A path is considered open if its start and end points are not together, connected by a line or curve segment.
The paths will be joined at the point of the (link: docs/organizing-objects/ordering-objects text: _**rearmost**_) path that's nearest to the other path.Īlternatively, you can choose **Modify > Join Paths** from the menu bar or you can simply right click on the canvas and go to **Join Paths**. To join, select the two open paths and simply click the _**Join**_ button. **Join** - Use this command to link two open paths together into a single continuous path. Most of these commands can be found in the _**Path Tools pane**_ from the Properties panel. Path commands can be used to link separate paths, to connect end points, to open or close paths, or to expand strokes into editable vector paths.